Page 3 of 3 FirstFirst 123
Results 21 to 24 of 24
  1. #21
    X Factor hopeful
    Join Date
    Mar 2009
    Posts
    11

    Default

    You can try compression, (limiting even), or a transient shaper.. these can help with punch or 'percieved loudness' as opposed to actual loudness. But you should also look into a couple of other things I think.

    1. Choosing and creating an appropriate space in the mix .. mainly moving other things out of the way via eq, side chaining, panning and mid/side changes etc.

    2. Saturation and exciter type effects.. Sometimes these can fill in the hamonic gaps above the bass.. again more perceived loudness.

  2. #22
    The next big thing
    Join Date
    Aug 2008
    Posts
    115

    Default

    One trick that did it for me before any compression or sidechaining was applied, was to use two differnt kicks. The first is an almost trancy bass kick with just enough detail to not make it not seem like something out of Infected Mushroom. And the other kick was a live kick with a muted cymbal crash. Both are at average volume, and work together marvelously in the tech-house track I'm trying to create now. Without each other they sound crap, but together you get the low end "WOOM" and the high end "DSSS" with the hi-hat of the second kick just quiet enough to not be too invasive.
    "The philosophers would definetely have a lot to say about this, but at the time they were too busy filling their own pockets with loot..."

  3. #23
    X Factor finalist
    Join Date
    Jan 2008
    Posts
    99

    Default

    Quote Originally Posted by KartoffelPuffer View Post
    One trick that did it for me before any compression or sidechaining was applied, was to use two differnt kicks. The first is an almost trancy bass kick with just enough detail to not make it not seem like something out of Infected Mushroom. And the other kick was a live kick with a muted cymbal crash. Both are at average volume, and work together marvelously in the tech-house track I'm trying to create now. Without each other they sound crap, but together you get the low end "WOOM" and the high end "DSSS" with the hi-hat of the second kick just quiet enough to not be too invasive.
    Yep, this is a useful tecnique. You can also EQ the two drums so that the 909/808-y one is providing the bass and the 'real' drum provides the character high tones. This sound is great for a retro - but not too retro - kick drum sound in most types of house music.

  4. #24
    Rock royalty
    Join Date
    Mar 2004
    Location
    The (IV) Millenia
    Posts
    10,718

    Default

    A little off topic but we've had some ref to real kick drum recording so was wondering if you guys treat double bass parts separately and if so what would you typically do differently to a standard part?
    No Forbidding Allowed

    My band made (another) Xmas song: https://soundcloud.com/polarityman/p...in-vallhalla-2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •