i would like to know how exactly do ROMplers (stylus rmx, groove agent, loopmash, etc etc) to make theri way into the host sequencer..maybe its a stupid question but...how are they represented in the track? how can they be edited in cubase in order to, for example, to fade in or fade out the corresponding audio wave ...how can their parameters be automated?
in other words..where is the correspondence of these samplers to the actual song ?
Dunno about Cubase, but in FruityLoops they just act as another channel with its own pattern generators and piano rolls, or you can then trigger them from MIDI controller tracks.